OnLive is a streaming cloud gaming service.
The streaming client-based service is primarily through PC and Mac, but OnLive has also released an Android app supporting a similar feature set for mobile gaming. OnLive still connects to the cloud service and allows you to play a variety of games.
Featuring different price points and free demos, the app is limited to specific games. OnLive uses the same account on all clients so it is possible to play saved games without losing any progress.
While it is possible to stream PC games through the client, the quality of the experience is limited. Not all games can be played through a mobile device and some games require the OnLive Wireless Controller to be linked . If a game is playable on a device, the screen is overloaded with different keys for all the functions of the game. It is possible to hide the buttons, but that requires good memory to remember where the keys are.
Currently, the list of supported devices limits the experience of OnLive, but with additional support of devices and accessories it will also help the user experience.
OnLive on Android is a good extension of the cloud gaming service, but the experience is not as good as PC and Mac.
OnLive supports the following formats
Current supported phones:
Acer: Iconia Tab A500, Liquid Metal, Picasso
ASUS: Eee Pad Transformer
HTC: Desire, Droid, Evo, Evo 3D, Evo 4G, Evo View, Flyer, G2, Incredible, Jetstream, Nexus One, Rezound 4G, Sensation, Sensation 4G, Sensation XL, Thunderbolt
LG: Optimus 2X
Motorola: Atrix, Droid Bionic 4G, Droid Rarz 4G, Droid 2, Droid X2, Photon 4G, Xoom
Samsung: Galaxy Nexus, Galaxy S, Galaxy S II 4G Galaxy Tab
Sony Ericsson: Xperia PLAY (including game controller), Tablet S
The Universal OnLive Wireless Controller requires at least Android 3.1 Honeycomb and has been tested with the Acer Iconia Tab A500, ASUS Eee Pad Transformer, Motorola Xoom, Samsung Galaxy Tab, Toshiba Thrive.